OcuHTClus Rift is now the most popular VR headset on Steam

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I actually got a Rift for Christmas back in , but I havent even tried it out yet since I was planning on building a new PC for it, but guess what…

I should mention that the Vive Deluxe Audio Strap does bring it some comfort parity to the Rift. Its like night and day compared to the flimsy builtin one.

With the current GPU prices, I cant get into VR even if I wanted to.

s Thief The Dark Project was a pioneer for the stealth genre, utilizing light and shadow as essential gameplay mechanics. The very thing that Thief became so wellknown for was also the games biggest development hurdle. Looking Glass Studios founder Paul Neurath recounts the difficulties creating Thief The Dark Project, and how its AI systems had to be completely rewritten years into development.

I started ing with a reserve tank and the navigation marker tool just for wrecks. Kinda crazy that the VR was immersive enough it actually altered my in game decisions.

Keep in mind if you want a GPU, you can use it for mining when youre not gaming. I know on Ars they shoot you on sight for suggesting mining, but if youre strapped for cash and dont have a good enough GPU available, keep it in mind as an option. You can use amining profiility calculatorto see how much youll make, and from there calculate how long it will take to earn enough to cover the cost between what you were willing to pay and what you actually paid.

s Thief The Dark Project was a pioneer for the stealth genre, utilizing light and shadow as essential gameplay mechanics. The very thing that Thief became so wellknown for was also the games biggest development hurdle. Looking Glass Studios founder Paul Neurath recounts the difficulties creating Thief The Dark Project, and how its AI systems had to be completely rewritten years into development.

My killer apps iRacing and Elite Dangerous. Absolutely incredible.

I just bought my Rift Touch about two weeks ago. Worth every penny! The hardest part was finding a GPU at MSRP. For those of you still looking, stalk and set up browser alerts. It takes time, but eventually youll beat the bots. I managed to get in a preorder on Amazon MSRP, which came one day earlier than promised.

I want a VR headset so much, but none are sold officially in Mexico, and while I can import one, the additional costs and lack of warranty forces me to wait until any of the headset makers bothers to try to sell here one of their products. I could get the Oculus or maybe the Acer WMR one, but I dont want to deal with international shipping, warranty, RMA, etc.

GPU costs/requirements keep me away from VR. I was even going to try it a month or so ago with Windows MR headset, but didnt work due to incompale USB chipset. Basically, there are too many hardware issues, along with the costs, that keep it from widespread adoption.

VRs still got a ways to go. OR did indeed get a price reduction, but you still need for the headset as well as an PC to run it at a decent clip probably more now that GPUs capable of VR are prohibitively expensive. Plus, despite more and more influxes of software, theres still not a serious killer app yet, as the PSVR stats show, since most of the million who bought it arent using it much.

Price is certainly the dominant ctor, but at this point the Rift is also technically better in every way. Touch controller vastly superior, room scale is very solid and better with rd sensor, greater comfort, better headphones, and access to Steam and Oculus store. I cant think of any reason to buy a Vive even if the prices were the same.

Thats like my worst nightmare. Ill skip that one, thanks!

I recently, on a whim, picked up Skyrim VR and have been playing it obsessively. I think a lot of it boils down to gamer preferences. Id prefer an immersive game and environment to OMG wow look at the pretties! Im like that outside of the VR space and within. Skyrim VR certainly doesnt LOOK stellar, but within minutes of playing I hardly notice. For me, the scope and sheer of the world in VR has brought a whole new dimension to the game. Everything just feels… larger than life. Additionally, specific to Skyrim VR, object permanence and Move Controllers add something interesting to the game. The ability to loot a chest while watching around for someone seeing you, the ability to cast spells in different directions things like this really make an open world RPG a great target for VR.

In the end, I hope the VR light doesnt de but it doesnt seem as if it is. Sales need to continue to grow, even if slowly, and games need to keep breaking barriers. NESteenageme is in love with modern VR tech.

There are several very good shorter experiences as well, Lone Echo, Super Hot VR, Robo Recall.

Theyre both still prohibitively expensive IMHO.

Price is certainly the dominant ctor, but at this point the Rift is also technically better in every way. Touch controller vastly superior, room scale is very solid and better with rd sensor, greater comfort, better headphones, and access to Steam and Oculus store. I cant think of any reason to buy a Vive even if the prices were the same.

There are several very good shorter experiences as well, Lone Echo, Super Hot VR, Robo Recall.

Id love to get a headset, but Im waiting for the next generation to come out. I dont want to buy into twoyearold hardware.

But hey, you can play games when youre not mining!

IL Sturmovik has become my killer app for the Vive. I feel like I was an Lavoshkin La pilot in a past life, it just feels like home. There have been some incredible experiences in that crate feet up in the sky, fighting for my life.

For example, a GTX GBis in stock at right now for . Lets say you were only willing to pay in normal circumstances. That GTX will hash at MH/s, probably draw around w of power, my electricity is . per KWh, and the pool fee for MinerGate is . So Ill profit per month, which means it would take about months to make back the price differential, assuming prices dont change. Of course, that time could shrink Ethereum was a month or two ago, now its or grow.

Im waiting for the second generation. They said it would be released in the first quarter, and we are only a few weeks away from that. I know that it might not be available to me immediately since Im not upgrading, but that also lets other people go through the growing pains. Ill also likely get the wireless adapter, maybe, but I dont have a lot of room to play, so I may just get games I can play at my desk.

Prices need to go even lower but that isnt going to happen if Vive cant even catch up. Would be nice to see both at sub by holiday season this year.

I WILL play VR, even if I need to keep a bucket nearby.

Last edited byStatisticalon Mon Mar , pm

Edit Whats with the downvotes? Just ask any transgender about how their depth perception changed after taking HRT.

Subnautica in VR is also pretty impressive. Not quite at the level of the two you mentioned but really good use of the platform with a few quirks. When a reaper leviathan comes racing out of the murk you better be sitting down or you may end up on your ass completely hypothetical scenario.

Subnautica in VR is also pretty impressive not quite at the level of the two you mentioned but really good use of the platform. Of course when a reaper leviathan comes racing out of the murk you better be sitting down or you may end up on your ass yeah that is a completely hypothetical scenario.

Also getting turned around wreck ing and running out of air while desperately trying to figure out which wrong turn you made was a little too close to reality. I got a palpable sense of the fear response enough that I decided I need to take a break from the game for a bit.

In the end, I hope the VR light doesnt de but it doesnt seem as if it is. Sales need to continue to grow, even if slowly, and games need to keep breaking barriers. NESteenageme is in love with modern VR tech.

My killer apps iRacing and Elite Dangerous. Absolutely incredible.

I played Elite for hours last night, and its flawless and plug and play. I really have to commend Valve and Microsoft in my case? for VR such a seamless experience.

VR headsets tend to make female gamers nauseous, so Id say thats a pretty big blocker for widespread adoption of these devices. None of these companies seem to care that depth perception differs depending on your hormones, and all these headsets seem to be geared more toward men.

That said, my video card kicked the bucket about months ago, and I havent been able to replace it due to the prices being jacked too high also I cant really afford it so Ive been do with an old Radeon HD that doesnt really handle VR very well. Alas!

I did see a local store that had a set up, but there was no one running it so I didnt get to try it out.

If prices are the same yeah I agree but they arent. The ct that rift has closed the sales gap on steams own network shows price is what dominates buying decisions.

I actually got a Rift for Christmas back in , but I havent even tried it out yet since I was planning on building a new PC for it, but guess what…

VRs still got a ways to go. OR did indeed get a price reduction, but you still need for the headset as well as an PC to run it at a decent clip probably more now that GPUs capable of VR are prohibitively expensive. Plus, despite more and more influxes of software, theres still not a serious killer app yet, as the PSVR stats show, since most of the million who bought it arent using it much.

Last edited byStatisticalon Mon Mar , pm

There are several very good shorter experiences as well, Lone Echo, Super Hot VR, Robo Recall.

It is all about the price stupid. I really expected the Vive to match the Rift in price. If they dont well they might as well just close up shop. vs for roughly the same experience? Doesnt take a marketing genius to realize the former is going to massively outsell the later.

In that case, please link to some actual studies instead of vague news stories.

Further ReadingVR headset sales are slowly rising out of the doldrumsOverall, VR users still represent an incredibly tiny minority of all the PC gamers on Steamjust under . percent when Rift and Vive users are combined. That translates to just about , users with VR access among the million monthly active users Steamreported as of August. PlayStation VR, by contrast, managed tosell two million units in just over a year, though its hard to say how many of those units are still in active use.

Additionally, with only the anecdotal evidence from transgendered folks taking hormone treatments, its also plausible that hormone treatments in combination with existing genetic differences from their birth may have unstudied repercussions to visual stimulus.

Further ReadingOculus reverses course, dumps its VR headsetchecking DRMWhile the Rift is relatively easy to set up and use through Steam, the HTC Vive isnt officially supported on the competing Oculus Home platform. Vive users who want to access any number ofOculus Homeexclusive games and appshave touse a thirdparty workaroundto gain access. While Oculusinitially worked to block those kinds of workarounds, the company hassince reversed courseand disabled hardware checks on its software platform.

Last edited byauxilioon Mon Mar , pm

Sadly, I have to pray my GPU holds up or Im screwed…

The Rift now represents about percent of all VR headset users on Steam, according to the survey, sneaking just past the Vive at about percent. Microsofts Windows Mixed Reality initiative, launched late last year, accounts for just over percent of the VR users on the platform.

I may even just be happy using it as a D . Im told that may give me trouble with sickness, but Ill just have to see for myself.

Do you have anything scientific to add or simply anecdotal evidence? The huntergatherer hypothesis has born fruit with regards to men and women having different visual perceptions, but these are not hormonebased and vary due to development of the optic cortex and optical structures within the eyes. They do impact things like visual differentiation of hues and shades, as well as discerning patterns from rapidly moving objects, though Ive not seen anything with regards to depth perception.

I do wonder what the usage rate is for the PSVR. I picked one up at launch, and used it intermittently for a few months. It was a novelty that also brought some good times mily game night with Keep Talking and Nobody Explodes is a fun time.

Prices need to go even lower but that isnt going to happen if Vive cant even catch up. Would be nice to see both at sub by holiday season this year.

VR headsets tend to make female gamers nauseous… Source? My understanding is the VR headsets are equalopportunity emetics.

Im looking to maybe get a VR unit this summer, and terrified of what nightmares Ill have thanks to Subnautica.

Edit Whats with the downvotes? Just ask any transgender about how their depth perception changed after taking HRT.

It is all about the price stupid. I really expected the Vive to match the Rift in price. If they dont have any plans to get to well they might as well just close up shop. vs for roughly the same experience? Doesnt take a marketing genius to realize the former is going to massively outsell the later.

Im looking to maybe get a VR unit this summer, and terrified of what nightmares Ill have thanks to Subnautica.

I hear ya. My rig was great when I built it, but its not VR compatible. Ive been looking for an upgraded GPU, but theyre so ridiculously expensive now, Im thinking of just buying an OEM gaming rig, parting it out and using the CPU, RAM and GPU in a better build since OEMs arent great at being able to customize a build. It might end up being cheaper than getting the parts retail.

With the current GPU prices, I cant get into VR even if I wanted to.

Prices need to go even lower but that isnt going to happen if Vive cant even catch up. Would be nice to see both at sub by holiday season this year.

Further ReadingOculus cuts Rift price for second time this year, now with Touch [Updated]Oculus Rift usage on Steam started shooting up last summer, right around the time Oculusslashed the price of its RiftandTouchcontroller package to in July the HTC Vive would later drop from to in August. Reported Rift use on Steam climbed from . percent of VR users in July to . percent in September after the price drop. That jump also followed a July update to Oculus Home that let Rift userslaunch SteamVR apps directly via Oculus platformrather than going through the SteamVR intece.

By the time they release the headset my computer will be obsolete.

With the current GPU prices, I cant get into VR even if I wanted to.

Im still pretty glad I got my Vive instead of an Oculus, even though the Touch controllers are ntastic. For me its down to floorplan; theres no way for me to set up room scale if the cameras need to be plugged into my PC. The lighthouses solve that because all they need is power, and I can do that.

Kyle OrlandKyle is the Senior Gaming Editor at Ars Technica, specializing in video game hardware and software. He has journalism and computer science degrees from University of Maryland. He is based in the Washington, DC area.

That said, my video card kicked the bucket about months ago, and I havent been able to replace it due to the prices being jacked too high also I cant really afford it so Ive been do with an old Radeon HD that doesnt really handle VR very well. Alas!

I have used my HTC Vive time in the last months.

Also getting turned around wreck ing and running out of air while desperately trying to figure out which wrong turn you made was a little too close to reality. I got a palpable sense of the fear response enough that I decided I need to take a break from the game for a bit.

It is all about the price stupid. I really expected the Vive to match the Rift in price. If they dont well they might as well just close up shop. vs for roughly the same experience? Doesnt take a marketing genius to realize the former is going to massively outsell the later.

Further ReadingValve announces the first big SteamVR . featurewymore spaceThe Valve hardware survey is a selfselected voluntary sample of all Steam users and only detects VR headsets that are actively plugged in to the computer when the survey tool is run. Still, the rough parity between the two headsets is noteworthy given the Vives use of the SteamVR standard, which Valvecontinues to update.

GPU prices. Seriously. I had the opportunity of buying a VR set last month but Id need to seriously upgrade my rig. The GPU alone would cost x what Id spend in all other parts and this is even considering how RAM has also gone past the roof recently. I intend to buy the Microsoft thing because of the inside out tracking but this will be after the crypto bubble goes away. No seriously, I hope this wasteful, useless d goes down to hell, burning spectacularly.

All you need are USB extension cables. Two sensors mounted high and looking down works great for room scale. A third sensor in the back makes it even better.

Shady Facebook practices subsidizing the Oculus cost to kill the initially, perhaps still better reviewed Vive?

I finally jumped in with a Samsung Odyssey, and Ill admit Im more impressed than I was expecting to be. The Mixed Reality house is awesome, and the SteamVR integration is pretty seamless as r as I can tell, so I guess I got in after the teething period.

VR headsets tend to make female gamers nauseous, so Id say thats a pretty big blocker for widespread adoption of these devices. None of these companies seem to care that depth perception differs depending on your hormones, and all these headsets seem to be geared more toward men.

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VRs still got a ways to go. OR did indeed get a price reduction, but you still need for the headset as well as an PC to run it at a decent clip probably more now that GPUs capable of VR are prohibitively expensive. Plus, despite more and more influxes of software, theres still not a serious killer app yet, as the PSVR stats show, since most of the million who bought it arent using it much.

Thats like my worst nightmare. Ill skip that one, thanks!

VRs still got a ways to go. OR did indeed get a price reduction, but you still need for the headset as well as an PC to run it at a decent clip probably more now that GPUs capable of VR are prohibitively expensive. Plus, despite more and more influxes of software, theres still not a serious killer app yet, as the PSVR stats show, since most of the million who bought it arent using it much.

Im still pretty glad I got my Vive instead of an Oculus, even though the Touch controllers are ntastic. For me its down to floorplan; theres no way for me to set up room scale if the cameras need to be plugged into my PC. The lighthouses solve that because all they need is power, and I can do that.

For those new to VR, take your time getting used to it. I played for hours when I first got it, and got a nasty VR hangover that lasted through the next day. If you start to feel sick or dizzy, stop. You will not power through, youll just make it worse. Find somegingerto help prevent sickness.

If you dont have any of the parts yet, go prebuilt, the prices are largely insulated from the GPU volatility, Ive seen some crushinators K, ti for south of , and some series i or series i with a for south of K. Not cheap, but for comforle into VR territory or arguably the second best K gaming focused setup, those are good prices, especially if you compare the GPU market rates.

Of course, I could wait for Bitcoins to crash and burn from abuse/scams/pump dump schemes at which point GPUs shouldnt be in such insane demand, but it depends on need and finances.

Even with my slightly out of date card x, the experience is very good.

Yeah, this. Not much else to it. Im willing to plop down for a good VR set, but I cant find a good enough GPU for MSRP.

There are several very good shorter experiences as well, Lone Echo, Super Hot VR, Robo Recall.

Last edited byStatisticalon Mon Mar , am

VRs still got a ways to go. OR did indeed get a price reduction, but you still need for the headset as well as an PC to run it at a decent clip probably more now that GPUs capable of VR are prohibitively expensive. Plus, despite more and more influxes of software, theres still not a serious killer app yet, as the PSVR stats show, since most of the million who bought it arent using it much.

HTC Vive review You can now buy your own holodeck simulator v.When the HTC Vivelaunched in , one of its major advantages over the competition was supposed to be its integration with the Steam platform throughValves SteamVR standard. Last month, though, Valvesregular Steam user hardware surveyfound that Oculus Rift users now outnumber HTC Vive users on Steam for the first time.

Subnautica in VR is also pretty impressive not quite at the level of the two you mentioned but really good use of the platform. Of course when a reaper leviathan comes racing out of the murk you better be sitting down or you may end up on your ass yeah that is a completely hypothetical scenario.

With the current GPU prices, I cant get into VR even if I wanted to.

My killer apps iRacing and Elite Dangerous. Absolutely incredible.

I recently, on a whim, picked up Skyrim VR and have been playing it obsessively. I think a lot of it boils down to gamer preferences. Id prefer an immersive game and environment to OMG wow look at the pretties! Im like that outside of the VR space and within. Skyrim VR certainly doesnt LOOK stellar, but within minutes of playing I hardly notice. For me, the scope and sheer of the world in VR has brought a whole new dimension to the game. Everything just feels… larger than life. Additionally, specific to Skyrim VR, object permanence and Move Controllers add something interesting to the game. The ability to loot a chest while watching around for someone seeing you, the ability to cast spells in different directions things like this really make an open world RPG a great target for VR.

Also getting turned around wreck ing and running out of air while desperately trying to figure out which wrong turn you made was a little too close to reality. I got a palpable sense of the fear response enough that I decided I need to take a break from the game for a bit.

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It is a great technology but it in no way replaces normal gaming…at least for now.

I do wonder what the usage rate is for the PSVR. I picked one up at launch, and used it intermittently for a few months. It was a novelty that also brought some good times mily game night with Keep Talking and Nobody Explodes is a fun time.

With the current GPU prices, I cant get into VR even if I wanted to.

My killer apps iRacing and Elite Dangerous. Absolutely incredible.

How do those giant spiders feel rushing your down? I opted out of Skyrim VR just because I knew I couldnt handle that. I also realized that using VR is setting myself up for endless jump scares that werent actually designed to be jump scares.

Ill jump into the VR scene at some point. But it wont be Oculus because of Oculuss parent company.

Im holding out for the well priced, fully wireless version.

VRs still got a ways to go. OR did indeed get a price reduction, but you still need for the headset as well as an PC to run it at a decent clip probably more now that GPUs capable of VR are prohibitively expensive. Plus, despite more and more influxes of software, theres still not a serious killer app yet, as the PSVR stats show, since most of the million who bought it arent using it much.

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